these edits being, An Ordinary Sonic The Hedgehog | Dark Spawn Sonic | the Custom Music Player, now supports DarkLordXelrick's Edits Sonic has a different reaction to encountering other versions of himself. Fixed Palette Errors relating to Super Sonic These changes also apply to the AIR file. Removed a lot of sprites from the SFF file, these were unused, and just took up space Half of Super Sonic's Sprites were using entirely different reds, this meant palettes would be inconsistent if not all the reds were changed. making him more controllable as a result. Originally, Super Sonic would enter Flight Speed in less than a second, this made him uncontrollable, due to his overpowered acceleration. These sprites were redone to keep Sonic's face consistent when moving. When walking, Sonic's nose would suddenly shift backwards, same for running. Sonic now properly supports Draw Game, having Special Animations for it. Sonic's Proto Sprites (used for lose) were redone to look just a little bit more like the Final Sprites. Most of Sonic's S1 Sprites have been re-edited to give him a consistent shading style around his eyes, and his forehead. The Existing Winposes, which had used Fanmade customs, were removed, leaving behind only the winposes which used Official Sprites. To clean up my mistakes of the past.īut enough of the recalling.
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